Archiv für die Kategorie „Electronics“

Architect’s Eyes

Freitag, 26. März 2010

These reality overlay glasses include a dedicated processor unit and other firmware to run complex architectural simulations in tv-realistic quality. Architect’s Eyes let you see your construction projects as part of their natural urban surrounding before the first brick has been laid or deconstruct and change the urban landscape at a mere glance.

The stylishly heavy black rim of the glasses contain not only the simulation hardware but also basic mimic and vocal input systems, a chippy port on the left side, and a 1000 hours energy supply.

Architect’s Eyes glasses cost 59c.

Game Use: -

Chromehound

Donnerstag, 18. März 2010

The Chromehound is a specialised variant of the Newshound software which has been programmed to specifically track down and single out news reports, advertisements, and classifieds connected to the chrome warrior era and a possible resurgence of cybernetic enhancement.

A Chromehound costs 12c.

Game Use: -

Newshound

Mittwoch, 17. März 2010

The Newshound software package is a dedicated search AI for news archives. It locates and compiles news and articles of interest, outputting condensed reviews, specific information, and sources as requested at unmatched speed and accuracy.

A Newshound costs 7c.

Game Use: -

Pyramid

Freitag, 12. März 2010

Pyramid is an integrated Reality Overlay software package for financial analysis, project and workflow management, and strategic planning.

It is the tool of choice for financiers and senior managers, intuitive and powerful, and interfacing smoothly with any other systems.

Pyramid costs 29c for a one month single user license.

Game Use:

Pyramid software grants a +1 modifier to Business Finance rolls to characters with at least 2 ranks in Computer Use and between 3 and 6 ranks in Business Finance.

Lightning Massacre

Mittwoch, 10. März 2010

Energising!

One of the first releases for the Dreamflood biochemical gaming console, Lightning Massacre makes good use of the Dreamflood’s abilities to influence player perception and experiences.

Crackling with energy as you arc from target to target as a living lightning bolt before earthing yourself, the sound and visuals alone would be stunning. But this pales to nothing compared to the stark electric contrasts of chemically altered perception, the feeling of sheer energy surging through your veins and up and down your spine, and the cataclysmic physical and emotional aftershocks of finally hammering down into the ground with all your being.

Lightning Massacre for the Dreamflood is available for 7c.

Game Use: -

Dreamflood

Dienstag, 9. März 2010

The Dreamflood is a next wave biochemical gaming console. Lapping around the user’s feet with subtle mood alterators and crashing over her with the full force of targeted consciousness enhancers, the Dreamflood lets her explore wholly uncharted seas of possibility.

Its processing core of six full spectrum codex processors with dedicated bio-response routines is surrounded by the same number of line ports for controller-injectors, three standard chippy ports for TV, audio, and peripherals, phero-emitters, and the central drug-data cartridge well.

The Dreamflood runs on 1000 hours of internal power, and comes complete with two line links, controller-injectors, and chippy links.

The Dramflood retails for 83c.

Game Use: -

ORD

Montag, 8. März 2010

Overlaid Reality Detectors are small sensor suites using a variety of passive frequency scans and active pings for identifying running RO interfaces within a 10m radius.

An ORD can be chippy linked to any suitable output device including a Scout Helmet.

ORDs weight 0.2 kg.

They retail for 8c.

Game Use: -

NavaMap G

Montag, 5. Oktober 2009

The G edition NavaMap uses superior grid referencing to deliver an even more powerful navigational tool. It also sports a dual chippy-port for improved device interconnectivity.

The NavaMap G weights 0.8 kg.

The NavaMap G costs 17c. G map slugs cost 2c just as regular maps.

Game Use: -

Tactical Awareness Manager

Sonntag, 13. September 2009

The Tactical Awareness Manager (TAM) is a software package designed in-house by the Ministry of War to support personnel in high threat combat environments.

It is based around a proprietary threat analysis solution integrated with targeting systems and a tactical advisor database.

The TAM collects input from connected electronic sights and sensor packages and relays information to helmet HUD or other display devices – e.g. the very weapon sight it has been connected to.

It highlights potential targets and recommends priority actions based on continuously updated threat assessments.

The TAM runs on any overlay capable computer system.

A TAM suite costs 800c.

Game Use:

The Tactical Awareness Manager has rank 5 in Evaluate Opponent.

It provides a +1 bonus to attacks and Tactics rolls against opponents successfully assessed with its Evaluate Opponent skills.

Data Halfmask

Samstag, 12. September 2009

This contour sensitive self adhesive mask covers half the wearer’s face. It includes full sensory interface systems, including visual, acoustic, and haptic output. Three chippy-ports link the mask to computers and other devices.

A Data Halfmask costs 3c.

Game Use: -